About Me

I'm Bobby Brace. Thanks for coming to my page to learn more about me! I’m a Minnesota resident, QA engineer / analyst, game designer, tabletop game master of 18+ years, baker, improv comic and writer with an aim at continuing to lend my unique skill set to studios that leverage the unique storytelling power of games.

games that inspire me

  • Outer Wilds

  • Disco Elysium

  • Dark Souls

  • Return of the Obra Dinn

  • World of Warcraft

  • Dungeons & Dragons


QA Experience

  • Nearly 3 years as QA Engineer and Senior QA Analyst on UE5 projects

  • 1.5 years as a QA Engineer with RallyHere Interactive working on backend systems

  • 1.5 years as a Sony Technical Requirements tester

  • 8+ years doing other functional and integration testing, both manual and automated, for a variety of projects, including - package scanning (both on the scanning hardware and the web UI), legal case intake and management, various reporting services, and Microsoft SharePoint applications.

  • ISTQB Certified Test Automation Engineer

QA Game Credits

  • 007 Legends - PS3

  • The Amazing Spider-Man - PS Vita

  • Angry Birds: Star Wars - PS3, PS4

  • Angry Birds Trilogy - PS3

  • Cabela’s African Adventures - PS3

  • Cabela’s Dangerous Hunts - PS3

  • Cabela’s Hunting Expeditions - PS3

  • Crossfire - Multi-platform

  • Deadpool - PS3

  • Divine Knockout - Multi-platform

  • Family Guy: Back to the Multiverse - PS3

  • Fast & Furious: Showdown - PS3

  • NASCAR: The Game - Inside Line - PS3

  • Rogue Company - Multi-platform

  • SpongeBob SquarePants: Plankton’s Robotic Revenge - PS3

  • Teenage Mutant Ninja Turtles: Out of the Shadows - PS3

  • Transformers: Fall of Cybertron - PS3

  • The Walking Dead: Survival Instinct - PS3

Technical experience

  • Several years working directly with Unreal Engine 5

    • Have configured and maintained PSO caching / bundling for AAA projects

    • Very familiar with crash reporting from the Unreal Engine and quickly diagnosing systems at fault

  • Programming languages known:

    • Experienced: JavaScript, C#, Python

    • Less Experienced: C++, Ruby

  • Automated web testing technologies: Selenium, Cypress, Postman

  • Repository management: Git, Perforce

  • Narrative game scripting with Ink and Twine

Other experience

  • Video and audio editing

  • Local improv comedy

  • Co-hosted a local game narrative workshop for nearly 2 years

  • College radio DJ

  • Local theater

  • Public access TV news anchor, writer and producer